The weather has a knack for ruining kids' leisure time, but it doesn't have to be that way. At Kids N Motion, kids scamper indoors in two rooms filled with inflatable playground equipment while remaining safe from thunderstorms, sweltering heat, and their own shadows. Parents can let loose too, knowing their kids are burning excess energy leaping in bounce houses, scrambling up and down inflatable obstacle courses, and careening down air-filled slides. Birthday parties are no exception to all that fun, with celebrants getting to sit in a bright-colored throne and blowing out a sparkler-style candle.
Movable walls, luminous rocks, mirrors, ramps, and unexpected dead ends. These are just a few of the obstacles players face at Ultrazone Laser Tag, a multi-level arena that, much like a spring-break DJ’s apartment, is always flooded with black light and fog. Before separating more than 66 players into mulitple teams and setting them loose in the arena, a game master delivers rules and moves teammates to the vesting room, where they grab laser guns and flashing vests. As the beat of pulsing music hammers the arena, players stream into the field, launching beams at opponents and attempting to seize their strongholds. When players are hit they aren't eliminated from the action; a computer keeps a running tally of points throughout the mission and awards champion status to the team with the highest count after the game. The facility also includes an arcade and a snack area.
Fright Fest’s haunted attractions, song-laden revues, and 7 themed coasters play Hyde to Six Flags America’s Jekyll, exorcising shrieks and hollers from attendees. Courageous patrons traverse the park’s ghoul-laden grounds, surveying docked ghost ships at Skull’s Revenge, passing through a cowboy-haunted Ghost Town, and cementing fears of demonic clowns and cursed cotton candy at the Carn-Evil. Creatures creep onto the stage in DJ Ghoul and The Gang’s horrific hip-hop dance revue.
The Adventure Park at Sandy Spring's 13 courses are color-coded by difficulty level, from yellow for beginners to double black diamonds for experts. They aren't ski trails, though—they're climbing challenges. More than 150 platforms adorn 5 acres of trees, which participants trek among by way of cable, wood, and rope bridges, as well as ziplines. A short safety briefing precedes all excursions, covering how to use the included gear and harnesses.
The park's main courses aren't the only place to test climbing skills. Over in the Monkey Grove, visitors can scale 10 trees fastened with the footholds and grips of a classic rock wall. Younger climbers, meanwhile, can explore The Labyrinth, a small, contained structure featuring more than 40 junior-sized versions of the park's other challenges. The courses illuminate on select Glow-in-the-Park evenings, when food, live music, and hoot-owl choruses await climbers upon their return to terra firma.
When Mike "Pev" Peverill?s teamed up with his brother Todd to build Pev's Paintball from the ground up, his driving force was to grant guests the chance to test their sense of strategy and adventure. This goal is achieved each day on his park's 48 acres of land boasting 12 different themed playing fields dappled with huts, log stacks, and other obstacles. The park is open to paintballers of all skill levels, and all customers receive an orderly safety briefing before they begin play, much like the gentlemanly crumpet and tea parties that prefaced each battle in the Revolutionary War.
Additionally, to ensure that grumbling stomachs don?t give hiding spots during paint-slinging battles, Pev?s offers a fully stocked and licensed onsite concession offers sustenance for battle-weary players.
Terrapin Adventures never fails to live up to its name—even their swing set gets the stomach fluttering with excitement. To be fair, though, the swing in question is anything but the traditional apparatus you'd find at a city park. It seats three people and starts its trajectory 40 feet above the ground, generating 2Gs of force as it swishes riders back and forth over the landscape. The park's other attractions are equally exhilarating. On the high ropes course, visitors attached to sturdy safety harnesses cross 18 traverses situated between lofty platforms; some must be tackled via a rickety bridge, while others require leaps of faith. The 43-foot high climbing tower offers 10 routes up and down, including a head-first downward climb over the Rainbow Serpent. Otherwise, the 330-foot-long zipline sends visitors gliding through the treetops at speeds of up to 20 mph, fast enough to beat the USA track team's star squirrel.