At each Jump!Zone locale nationwide, children aged 2–12 race through themed play areas, bounce on inflatables, and fly down giant slides. Boys and girls can become airborne in SpongeBob SquarePants and Atlantis-themed bouncers or slide near the vigilant figure of Batman, which, as in real life, is 16 feet tall and filled with air. Kids 18 months and older can tackle a multi-level play-zone maze, and the whole family can blast away in the ball-o-city ball-shooting arena. Meanwhile, Jump!Zone's interactive arcade caters to older children and teens who'd rather game than bounce.
Tots with aspirations to be firefighters slide into a bouncy fire truck, and hopeful time travelers acquaint themselves with their future by examining prehistory in the Jurassic Adventure. Pintsize play timers can dispatch their financial stresses in the Toddler Zone. While the kids play, their adult counterparts can enjoy complimentary coffee, relax in the café, use Jump!Zone's free WiFi and computer, and finally have time to recite the periodic table of elements in peace. Check the schedule for open-play hours.
Small student-to-teacher ratios and individual attention—these are just two elements that make Gulf Gymnastics a sought-after destination for the graceful sport. Here, students as young as 3 begin building skills that boost their self-confidence, strength, and coordination, helping them whether they're turning cartwheels on the balance beam or vaulting to the front of the school cafeteria line. Students can also join competitive teams at Gulf Gymnastics, and work toward another win to match the boys team's first place at the 2011 Bryan Invitational and 2011 Juergens Invitational.
There are five teams in the coalition: the Lone Star Cowgirls, Las Diablas, the Bayside Bombshells, the Homicidal Housewives, and the Texas Outlaws All Stars. A game goes like this: at the front of the pack are two pivots, one from each team, acting as the last line of defense. Just behind them are the blockers, a pack of merciless foot soldiers who do the brute work of the match. And coming up behind are the jammers, who score points by passing players on the opposing team. Texas Outlaws' training regimen teaches roller derby basics, including falling safely and other basic skills, while burning up to 1,000 calories in a single session.