Since its arrival on the community-theater scene in 1946, Baton Rouge Little Theater has continued to flout its moniker with a seasonal audience of 30,000 and more than 150 theatrical performances, workshops, and classes each year. The upcoming season’s five main-stage productions promise a heaping dose of musical comedy and more drama than a high-school cafeteria. The curtain opens on September’s stage with Crazy for You, a frenetic comedy with toe-tapping dance numbers and songs by George and Ira Gershwin. Director Keith Dixon breathes new life into the sultry Southern airs of A Streetcar Named Desire, and Almost, Maine punctuates the holiday break with a story of love and loss that, unlike an amateur pole-vaulter, never falls short.
Helmed by Opera Louisiane music director Michael Borowitz, Chorus! soars through the sanctuary at First Baptist Church on the undulating sound waves of a 120-person choir and four soloists. Backed by a full orchestra, the Opera's own singers and those of the Baton Rouge Symphony Chorus pay homage to instantly recognizable works including the "Humming Chorus" from Puccini's Madame Butterfly and "Toreador Song" from Bizet's Carmen, moving the audience through dreamy, sweeping refrains and bold exclamations throughout a program that runs just less than two hours. Audience members may find themselves humming along in surprise to songs they already know from movies, commercials, or the soundtracks dogs hear when chasing squirrels.
When players don their vests, squeeze the handle of their glowing pistol, and enter Laser Tag of Metairie’s neon-lit arena for the first time, one thing is clear: this place does not take laser tag lightly. Capable of hosting up to 44 players at once, the multi-level, futuristic battlefield sets combatants loose among ramps, tight corners, and shadowy corridors ideal for ambushing adversaries or learning to knit in the dark. Each game lasts seven minutes, and the arena’s officials keep a quick pace, making sure when one battle ends, another will soon begin.
The clatter of skee-ball machines drifts from the center’s arcade, mingling with strings of notes from Guitar Hero and sounds from other games. Each machine is equipped with a swipe-card system that tracks players’ credits electronically so they no longer have to measure their self-worth by how many tokens are in their pockets. In addition, guests can test their steering skills in the Spin Zone, a bumper-car area with one quite literal twist: there are two zones on the track that will send cars into a tailspin if drivers attempt to pass over them or park on them to exchange insurance information.