For more than 30 years, Cousins Paintball has been at the forefront of the paintball industry, equipping hundreds of thousands of players for battle. In addition to fun and thrill, the business prioritizes safety, providing participants with full masks to protect eyes and faces, and specially designed paint is free of any harmful ingredients. With referees overseeing competitive battles, players are free to keep their eyes on the prize as they race to capture the flag or compete in special events.
Twenty-eight armed soldiers swarm between two stories, ducking and weaving to avoid the sharp eyes of their opponents. Or so the story often unfolds during laser-tag sessions in FunTime America?s state-of-the-art laser-tag arena. Though it may be the most adrenaline-pumping portion of the family-friendly play place, it's but an introduction to the variety of attractions that unfolds before visitors. Guests helm bumper cars, take flight in helicopters, or race to scale the 20-foot climbing wall, whose foothold arrangements offer four difficulty levels from easy to easy for people with wings. Once playtime comes to a simmer, the video-game arcade really shines with its air-hockey tables and sit-down games that take imaginations on the road to their pixilated lands. After kids have tired themselves out, they can refuel at the USA Cafe with pizza, pretzels, and other fare to boost energy before another go around the center beckons.
Following its recent expansion, Rebounderz boasts more than 21,000 square feet of bouncing throughout three trampoline surfaces. Both kids and adults leap, jump, and flip through the space, just bouncing around or playing high-velocity games of trampoline dodgeball. At the foam pit, guests test their aerobatic skills and before landing softly into cloud-like masses of foam. The facility also has a four-lane basketball slam dunk runner. These feats create a serious cardio workout, and guests in need of a break can breathe heavily toward the arcade where they can play games to win prizes or relax in the cafe with a smoothie or slice of pizza. For special occasions such as birthdays, parents can book one of four party rooms, including the basketball room replete with a basketball court, jump time, pizza, and a party assistant.
Beyond its roaring arcade and indoor amusement park, The Funplex decrees that 8,000 of its 100,000-square-foot kingdom be annexed to the Realm where fantasy game MagiQuest disperses Magis on heroic adventurers through an interactive and spellbinding semivirtual lair. Carefully choose your Magi alias and grab your secret-yielding loaner wand (a $2 value) before embarking on a fantastical adventure filled with distinguished wizards, enchanting pixies, and cunning dragons. Seasoned with mystical spells and motion sensors, wands respond to trees, mountains, and flat screens sprinkled throughout the Realm, sharing clues so Magi can complete honorable tasks or surprise wicked goblins with an unexpected hug. With unlimited play (a $14.95 value), Magis can entreat the hours to swallow them into the transformative wormhole of role-playing bliss.
Fitness Cell Collective's disciples don't work out in a gym. Dubbed "The Compound," the Collective's roomy studio encompasses familiar fitness devices, such as kettlebells, as well as some unconventional equipment. Olympic-style rings dangle from the ceiling alongside suspension systems and ski machines, and a 40-foot-long set of monkey bars facilitates intense workouts and high-speed banana relays. With these tools, the certified trainers?who range from martial artists and professional weightlifters to dancers and triathletes?lead classes for all fitness levels. The classes?featured in New York magazine?range in scope to include kettlebell fitness, mixed martial arts, yoga, Pilates, and boot-camp training. The Compound houses more than just modern fitness equipment; postworkout, exercisers can purchase and refuel with fresh, locally made, organic snacks and signature protein drinks.
Like most good ideas, Gymboree Play and Music didn't begin in a business meeting?it began out of necessity. In 1976, Joan Barnes, a California mom, found herself frustrated with the lack of spaces where she could take her kids for safe and age-appropriate play time. Knowing that other parents were undoubtedly feeling the same frustration, she took matters into her own hands and founded Gymboree Play and Music. She consulted experts to design a curriculum of activities to foster the development of children?s cognitive, physical, and social skills through structured play. She hired a nationally renowned playground designer Jay Beckwith to design the proprietary play equipment at her centers. And her staff began conducting entertaining classes covering subjects ranging from music to sports to impart valuable lessons of imagination and physical activity to developing minds. As their children learned and socialized, parents also found benefit in meeting and befriending other moms and dads in their local area. More than 30 years later, her vision has proved to be a success: more than 712 child-centered franchises now spread over 42 countries, bringing confidence and creativity to thousands of youngsters in several continents and to one in the center of the earth.