Terrapin Adventures never fails to live up to its name—even their swing set gets the stomach fluttering with excitement. To be fair, though, the swing in question is anything but the traditional apparatus you'd find at a city park. It seats three people and starts its trajectory 40 feet above the ground, generating 2Gs of force as it swishes riders back and forth over the landscape. The park's other attractions are equally exhilarating. On the high ropes course, visitors attached to sturdy safety harnesses cross 18 traverses situated between lofty platforms; some must be tackled via a rickety bridge, while others require leaps of faith. The 43-foot high climbing tower offers 10 routes up and down, including a head-first downward climb over the Rainbow Serpent. Otherwise, the 330-foot-long zipline sends visitors gliding through the treetops at speeds of up to 20 mph, fast enough to beat the USA track team's star squirrel.
This sort of deft dodging is required at the 5,000-square-foot arena in Owings Mills. Teams compete in one of ten missions during each game of Frontal Assault tactical laser tag, which are inspired by popular video games such as Call of Duty and Battlefield.
The snack bar at XP Laser Sport reenergizes players with Polar Shock slushies and personal pizzas. Meanwhile, windmills, loops, and carousels obstruct the path of LED mini-golf balls tumbling down the nine-hole indoor course. The facility's projection screens broadcast the latest angry faces of professional sports coaches, and two 25-foot screens let up to eight guests compete in Xbox 360 games such as Mortal Kombat.
The Adventure Park at Sandy Spring's 13 courses are color-coded by difficulty level, from yellow for beginners to double black diamonds for experts. They aren't ski trails, though—they're climbing challenges. More than 150 platforms adorn 5 acres of trees, which participants trek among by way of cable, wood, and rope bridges, as well as ziplines. A short safety briefing precedes all excursions, covering how to use the included gear and harnesses.
The park's main courses aren't the only place to test climbing skills. Over in the Monkey Grove, visitors can scale 10 trees fastened with the footholds and grips of a classic rock wall. Younger climbers, meanwhile, can explore The Labyrinth, a small, contained structure featuring more than 40 junior-sized versions of the park's other challenges. The courses illuminate on select Glow-in-the-Park evenings, when food, live music, and hoot-owl choruses await climbers upon their return to terra firma.
It's not enough for the inflatable jungle gyms at Marley Bounce Party to cushion kids' bouncing feet; they also have to tickle their imaginations. In one circular bounce house, cushy palm trees and dinosaurs whisk kiddos to the prehistoric tropics. Four turrets surround a castle-style house, where tykes can careen down one of two slides while pretending to flee from a Medieval dragon or a somewhat more intelligent Enlightenment-era dragon, all while three new bouncers keep everyone safe. In addition to its plush playgrounds, Marley Bounce Party offers two party rooms that can host up to 25 kids and their parents, as well as a baby-changing station and cold drinks and juices available for purchase.
Fright Fest’s haunted attractions, song-laden revues, and 7 themed coasters play Hyde to Six Flags America’s Jekyll, exorcising shrieks and hollers from attendees. Courageous patrons traverse the park’s ghoul-laden grounds, surveying docked ghost ships at Skull’s Revenge, passing through a cowboy-haunted Ghost Town, and cementing fears of demonic clowns and cursed cotton candy at the Carn-Evil. Creatures creep onto the stage in DJ Ghoul and The Gang’s horrific hip-hop dance revue.
Drivers rev their engines across three separate raceways at The Go-Kart Track, where thrill seekers can split their time between high-speed chases and rounds of mini golf. The family-oriented entertainment center's three distinct go-kart tracks cater to drivers young and old. The junior track safeguards youngsters with an automatic braking system every time they release the gas pedal, and the family track, recently expanded and made more challenging, lets people ride shotgun in double-seater cars. Finally, the drift track?coated in a special powder?allows drivers 54 inches and taller to slip and slide around turns, drifting like their favorite racecar driver or continent. Aside from its automotive pursuits, The Go-Kart track features a mini-golf course with nine professionally designed holes peppered with obstacles such as cacti and tires.