The Birmingham Civil Rights Institute was designed as a living institution, ensuring that Birmingham's contribution to the civil rights movement translates to present generations. At BCRI, guests learn about the courageous men and women who dared confront centuries of bigotry to transform the American landscape. The dream of former Birmingham mayor David Vann, the Birmingham Civil Rights Institute opened to the public in November of 1992. Ever since, the BCRI has done everything in its powers to do justice to the heroes portrayed within the institute's halls.
Under the shadowy cover of nightfall, and by the flickering glow of a lantern, the Birmingham Ghost Walk weaves gaggles of ghost seekers through the city's spirit-populated historical sites. Tour leader Wolfgang Poe leads each march through time, beginning with a group-bonding ritual that tunes minds into the vibrations of Wolfgang's spirit guides. Winding toward the Alabama and Lyric Theaters, walks stop to discuss brothels, taverns, and townhouses long since gone, but not vacated by their former inhabitants. As the moon slinks behind clouds and shadows move into the shapes of embarrassing childhood nicknames, tour-takers shake off spine-tingling chills to finish the adventure at the Tutwiler Hotel. Cameras are allowed and, due to its dark themes and subject matter, the Ghost Walk gives itself a PG-13 rating.
They tell a tale to quake your bones at Warehouse 31—on October 13, 1875, a woodcutter by the name of Billy Turner killed his nine-year-old daughter in a horrific accident. Unable to cope with his grief, Turner killed himself. But the pain was too great for death to assuage. Soon Pelham was under siege from a series of mysterious events. A young girl found roaming unattended along a railway. The sound of a chainsaw echoing from the forest. Glass doors sliding open as soon as somebody stepped in front of them. Today, Warehouse 31 stands on the site of that ill-fated lumberyard, and guests can experience some scares of their own, thanks to a cast of monsters, high-tech animatronics, and gravely unhinged clowns.