For more than 14 years, paint-splattered players have duked it out on the varied terrain of Krossfire Paintball's well-kept outdoor fields. Under the watchful eye of fair-minded referees, participants duck for cover and take aim from behind blue inflatables, stacks of barrels, large wooden spools, and a fort surrounded by fencing. Over in the woods, meanwhile, players huddle in bunkers, plan ambushes from behind standing and downed trees, and crawl through overgrown grasses while avoiding opponents camouflaged as overgrown grasses. After private weekday or open weekend games, guests can update their gear by browsing the latest equipment in Krossfire Paintball's pro-shop, which stocks guns, loaders, goggles, and protective pads.
On Paintball Knights' nine pristine grassy play fields, combatants take cover behind inflatable obstacles and large tin drums while waging good-natured warfare against the opposing team. A referee for every 10 participants keeps things civil and fun by promising to foil cheaters and inaccurate Braveheart reenactments. Between matches, players can hatch master plans in the 50-table gravel staging area or refuel at the snack bar. The staff supplies biodegradable, easy-break paintballs that leave minimal stains and bruises, as well as complimentary lens cleaner and paper towels to scrub away colorful specks from skin, clothing, and monocles.
Cars, trucks, and even an abandoned helicopter line the mock streets of Predator Paintball's Urban Combat field. That's just one of six distinct fields that make up Predator's paintball empire. Acrylic ammo whizzes amid the trees and shrubs of Battle Creek, and a 15-foot bunker towers above the Hyperball field. Predator Paintball hosts public games, which means individuals and small groups can easily drop into the competition.
Lost Paintball hits its targets of safety and fun with the varied terrain of its fields, detailed defensive instructions, and an emphasis on less waiting and more playing. Full rental packages include unlimited time in the great outdoors, a protective facemask, a Spyder Xtra paintball marker and barrel cover, unlimited air refills, and 500 Valka and Draxxus paintballs. Before games commence, all players—whether brand-new to the joy of spattering paint or well-versed in the art of stalking human canvases—receive a thorough safety debriefing. Players battle through four different environments, marking and shooting to their hearts' content. Meanwhile, Lost Paintball's cheerful, paint-covered staff stands by ready to assist with questions, directions, and heated squabbles over whether that deer knowingly crossed into enemy territory.
While some would look upon a timbered field and see possible farmland or a housing development, Shane Heffernan and Regan Land saw a potential paintball battleground. Rolling up their shirtsleeves and soliciting the help of friends with promises of cupcakes, the duo hauled in obstacles such as industrial-size cable spools, oil drums, and stacks of tires to construct five fields, including two woodsball fields and a full-size PSP course bedecked with inflatable obstacles. A picnic area offers players a place to relax between games, and Adrenaline's staff anticipate visitors' questions on a FAQ page.
A wide, dusty expanse lies in the center of rugged woods. Its sandy floor occasionally laps up into wind tunnels as desert breezes roll through. The expanse is dotted with large wooden spools and shrubs. Through the eerie silence, a muffled rustling is heard, and suddenly a masked figure appears, a long marker aimed at an opponent.
Within Austin Paintball's nine distinct fields, paint-slinging commandos encounter strategies and scenarios sprawled across 30 acres of dense woodlands and dusty lots. Units march into the Barrels field, which is haphazardly strewn with stacked, splattered barrels, or onto a new tournament area. The Underground and Iwo Jima, two fields marked by deep trenches that force exhilarating combat, re-create famous battles from history or legendary finger-painting skirmishes from kindergarten.
Self-service stations include 3,000 and 4,500 psi compressed-air stations, where players can recharge their air-powered devices or inflate self-brought blimps for paint-based air raids. Pacifists can view the action from the 1,000-square-foot stone patio that overlooks the hill country or take aim at motionless targets at the firing range.