With three stories worth of ball pits, ropes, nets, and slides to explore, kids can spend hours playing and expending energy in the climate-controlled vastness of Big Adventures. In addition to play areas, kids will also find a wide variety of interactive video games, arcade games, carnival-style games, and a ticket redemption store where they can buy out all the bouncy balls. Party packages are also available to celebrate a kid's special day with pizzas, soda, pi?atas, and access to the whole facility. And because safety's important at Big Adventures, the 40,000 balls in the ball pit are sanitized twice a week, more than 30 security cameras monitor the facility, and there is a strict no-dragon policy, even if they went to obedience school.
Across nearly three-fourths of the United States, AMF Bowling Co. reverberates year-round as families, friends, and competitors send bowling balls in search of upright pins careening down slick lanes. The company first established itself as an industry leader in 1946, the same year the sport introduced automated pinspotters.
Today, more than 20 million bowlers annually make AMF their battleground for wars against pins. As the largest owner and and operator of bowling centers in the US, AMF locations offer high-tech scoring technology, a classic design, and a menu stocked with American-inspired classics such as wings, pizzas, burgers, and beer.
During whirlyball, players ride in bumper cars, carry racquets, and maneuver balls into goals. These bumper cars glide smoothly over the court and turn on a whim, giving players the opportunity to duck past their opponents on their quest to win the game. After a team is crowned champion, players can hang out in the gaming area and play pool or chat about their favorite moments from the game in the lounge.
Putt-putting through a pirate ship might normally result in the putter walking the plank. Not so at FunPlex Fun Park, where on the 18-hole mini-golf course, players navigate ocean-themed greens populated by alligators, a lighthouse, and one grounded speedboat. Thirteen attractions, including a bounce house and bumper boats, promise diversion for kids of almost any age. Go-karts spin around an eighth-mile track at up to 20 miles per hour, and kids aged 3?10 zip around at 6 miles per hour on the mini go-kart track. In Captain Hook's House of Fun, kids clamber inside the tunnels of a multilevel play structure, descending tube slides and diving into a pit filled with plastic balls, more fun than the ones at school that are filled with homework.
With three haunted houses, a spooky hayride, and a bustling carnival, Witch’s Woods is a Halloween theme park that rises from the mist for only one month a year. Ferried along by a sputtering tractor, Haunted Hayride passengers cower for 20 grueling minutes as they are assailed from all sides by zombies, werewolves, ghouls, and cows trying to nibble the hay. At the end of the ride, three paths lead to additional attractions, including Castle Morbid, in which medieval spirits chase interlopers through the halls and into the depths of the keep, where it becomes increasingly apparent that the weapons that once kept intruders out are now employed to keep them in. Nightmare Mansion is inhabited by a cursed family whose eternal life has left them as withered husks driven insane with rage at visitors who still possess the ability to die. The final path leads to the 3-D Keeper’s Crypt, where the undead shamble and scream as they pursue their prey, and where the walls themselves seem to be closing in.
A creepy carnival awaits survivors with rides, games, and more attractions. The Horror wood Chamber of Chills puts favorite Halloween and horror-movie characters on display, including such icons as Frankenstein, Freddy Krueger, and Mary Shelley’s original version of Shrek. Meanwhile, the Jack O’ Lantern Jamboree displays rows upon rows of professional carved pumpkins, eerily glowing at self-guided passersby.
Visitors to Mel's Funway Park can try their hand at two 18-hole mini-golf courses before speeding and swinging their way through the go-kart track and batting cages, which feature a replica of Fenway's Green Monster and slow- and fast-pitch machines that can reach speeds of up to 85 mph. Inside, a laser plex hosts games of laser tag, while other visitors attempt the laser maze, a web of 36 lasers that participants must avoid to keep from triggering the alarm and receive their cat-burglar certification. Funway Park has also partnered with Naticook Fish & Grill to recharge empty body batteries.