SkateQuest offers wintery fun throughout the year, enabling hockey players, figure skaters, and recreational skaters to enjoy sliding across frozen frontiers in any season. Public skating sessions on Friday evenings (7:30 p.m.–9:30 p.m.), Saturday afternoons (1:10 p.m.–3 p.m.), Sunday afternoons (3:10 p.m.–5:10 p.m.), and Wednesday and Friday mornings (11:10 a.m.–12:40 p.m.) allow water walkers to scathe the chilled surface during times when the rink is not reserved for hockey or ice-fishing practices. In addition to the well maintained, twin-sheet of solid cloud tears, SkateQuest houses a newly remodeled pro shop stocked with professional hockey and figure skating accouterments. In between skating sessions, patrons may enjoy a sandwich, coffee, or calzone from the SkateQuest Café.
During the Gold Rush, Prospector Pete staked his claim, eager to find his share of gold. Unfortunately for him, the only thing he dug up was water. Today, at Water Mine Family Swimmin' Hole, Pete's discovery turns summers golden, with more than an acre of water-filled attractions. In the center of the park rises the old mine site, Pete's Peak, where twin water slides carry riders down to the pools at its base as they squeal with glee or try to calculate their speed based on the moon's gravitational pull. Younger splashers get their feet wet at Tenderfoot Pond, and older guests chase down spikes at the water volleyball courts. A lazy day can be spent circling the park in Rattlesnake River, where a slow current saves swimmers the trouble of paddling.
Movable walls, luminous rocks, mirrors, ramps, and unexpected dead ends. These are just a few of the obstacles players face at Ultrazone Laser Tag, a multi-level arena that, much like a spring-break DJ’s apartment, is always flooded with black light and fog. Before separating more than 66 players into mulitple teams and setting them loose in the arena, a game master delivers rules and moves teammates to the vesting room, where they grab laser guns and flashing vests. As the beat of pulsing music hammers the arena, players stream into the field, launching beams at opponents and attempting to seize their strongholds. When players are hit they aren't eliminated from the action; a computer keeps a running tally of points throughout the mission and awards champion status to the team with the highest count after the game. The facility also includes an arcade and a snack area.