Celebrating five years under the current owners, Frame It to a T boasts a staff experience in a multitude of aesthetically driven fields—from visual art to interior design—but they specialize in conservation framing. The specialists expertly match jerseys, diplomas, photos, and artwork with acid-free mats and eye-catching frames. Ultraviolet-filter glass prevents sunlight from bleaching artwork or keepsakes, ensuring that prized childhood toys age as imperceptibly as a Twinkie. Those who do not already have artwork they wish to frame can peruse the shop’s selection of art and prints.
The Asheville Art Museum annually presents an exciting, inviting and active schedule of exhibitions and public programs based on its permanent collection of 20th and 21st century American art. The Museum also offers a wide array of innovative, inspiring and entertaining educational programs for people of all ages.
Hands On! A Child's Gallery is an interactive and educational museum for children age 1–10. Kids can cavort through a variety of exhibits that stimulate imaginations and sensory experiences in a safe environment that encourages learning. In the creative-arts area, little ones become artists, donning smocks or picking up part-time barista jobs, taking to easels, decorating a chalk wall, or embellishing a table with colorful dyed rice.
An 850-square-foot mountain, complete with waterfall, encourages kids to engage with aspects of the natural world including cause and effect. Interactive games impart lessons on dental hygiene at the toothy tango section. A large Lego ramp gives kids a venue for their own kid-built Lego cars. A music room hosts concentration and memory games and encourages kids to learn the sounds of different instruments. A miniature grocery store presents the chance to shop for nutritious meals, learn about budgets, and wander parking lots as they try to remember where they parked.
Visitors can explore the museum's various exhibits and the hibernating aircraft taking up residence in its 35,000-square-foot hangar. Sightseers can also feed hungry retinas with several replica aircraft and vintage cockpit displays or browse the exhibit gallery filled with memorabilia, set up along the 52 ft. Wave Wall, which includes the Tennessee Aviation Hall of Fame and General Jimmy Doolittle's Congressional Medal of Honor. Lucky folks may also hear an eight-ton World War II P-47 D Thunderbolt roar overhead during one of the many unscheduled flight demonstrations; check online for special events throughout the year.
Ripley’s has enthralled audiences for more than nine decades with its dedication to revealing odd and unexplainable rarities from around the globe. But it all began with one man: Robert Ripley, a wildly successful and eccentric character who rose to fame during the first half of the 20th century. After selling his first cartoon to Life magazine at age 14, he set out on a quick-paced career of drawing sports cartoons for the New York Globe. During a slow day at the office, he sketched nine unusual sporting events and finished his work with a title: “Believe It or Not!” It became immensely popular, allowing Ripley to travel the world in search of more bizarre stories to put into his comic strips. While visiting relatively unknown areas in locales such as India, China, and the inside of his neighbor’s chimney, he picked up a slew of unbelievable souvenirs that later became fixtures in several of Ripley’s museums, or as they’re affectionately called today, Odditoriums. Ripley’s now encompasses publications, attractions, a television show, and a blog, all of which carry Ripley’s tradition of reporting on the world’s curiosities.
In 1987—75 years after the RMS Titanic sank—John Joslyn helped lead an expedition to the bottom of the sea to photograph the wreck and bring up artifacts. Today, the gigantic museum he founded holds authentic items from the Titanic numbering in the thousands and valued at $4.5 million. Accoutrements of Edwardian life that range from cutlery to deck chairs fill meticulously accurate reproductions of the million-dollar grand staircase, the third-class sleeping rooms, and the cozy second-class space between the floorboards. Families make their way through interactive attractions at their own pace as they sit in a full-size lifeboat, walk up the grand staircase, feel exactly how cold 28-degree water is, touch an iceberg, steer the ship, and learn to send an SOS signal. The walk-through experience lasts approximately two hours.