For more than 30 years, Raceway to Fun's grounds have offered visitors six outlets for their adrenaline. Two miniature golf courses beckon players to putt their way around large rocks and down angled fairways or traverse bridges to strike through loops and other obstacles. In a pool, participants as young as six board colorful bumper boats whose guns can spray off even the most severe of grass stains. Nearby, sharp turns on a winding go-kart track challenge drivers behind the wheel of single or double-rider karts. Golfers at the driving range launch balls over green fields while sluggers stare into the eyes of 16 pitching machines at the batting cages. Visitors can engage in each activity until dusk, when the sun setting on the horizon and the sky fading to dark blue signal both closing time and the start of the man in the moon's terrible stand-up routine.
Pump It Up's Inflatable Party Zone balloons kids’ excitement with an enormous playspace that welcomes open-play sessions and private parties. Tots 34" and taller run and leap in huge bounce houses, soar down an inflatable slide, and practice for future zero-gravity triathlon events in a bouncy jousting arena and basketball court. Various open-play sessions give kids of all ages free rein to the fun zone while accompanying parents stand by to officiate bounce-house property-line disputes. Pump It Up also boasts myriad celebratory and special-event shindigs, with friendly staffers supervising jumpers, and serving pizza and favors in a vibrant party room.
Stomping Ground's two coaches cultivate an environment encouraging creative exploration and experimentation in physical performance arts. Despite the studio's name, however, very little of this exploration happens on the hardwood floor. Instead, aerial fitness gear such as lyras, hoops, and slings hang from four rig points affixed to 13-foot ceilings. The equipment is used for beginner-through-advanced sessions in aerial dance fitness that introduce participants to the spectrum of foot knots and poses necessary to create aesthetically pleasing performances while keeping away from the floor in case someone claims it's just turned into lava. The studio is also outfitted with two poles for pole-fitness classes and has ample space for dynamic ashatanga yoga classes. A wall of mirrors allows students to watch their own progress during class, while a stereo system keeps them moving with upbeat music.
To put it plainly, Splat Tag is massive. Twenty-two paintball fields sprawl across its 600 acres. Woods, brush, and felled trees make for strategic cover, and through every patch of forest could be something unexpected. A helicopter, a bunker, or perhaps an enemy base, right there for the taking?provided players have enough paint.
The high number of play areas encourages players to linger, as does Splat Tag's policies. Open admission grants unlimited access for the day, with referees setting up 15- to 20-minute games. The fields admit up to 200 players per day, ensuring everyone can find those of similar skill levels. Splat Tag also hosts private and special events, including an annual gathering with enough paintballs to blot out murals of of the sun.
Laser tag. Video arcade. Batting cages. Play zone. This sounds like the stuff children's dreams are made of, only it's a reality at Grand Slam Coon Rapids. Here, a multitude of both kid- and adult-friendly activities pulsate throughout 45,000 square feet. Everyone can polish their grand-slamming skills in myriad batting cages or don their best plaid pants for 18 holes of mini-golf. Youngsters and adults can beam lasers at each other inside a multilevel laser tag arena and race one another in krazy kars. To help everyone refuel, the snack bar churns out fresh pizza, cheese curds, nachos, and mini donuts.
Through the tree line at Adventure Zone Paintball, visitors can often hear the scattered reports of paintball markers and the thwack of their projectiles finding their targets. These friendly conflicts take place on seven fields, each ranging in size and configuration to encourage different combat situations. The largest is Hidden Valley, a heavily forested arena interwoven by trails and spotted with cover. The Outback encourages long-distance play with its central clearing, with players hiding in sniper towers, squatting behind plank walls, and standing awkwardly to pretend they are just trees. The small Urban Chaos field facilitates fast-paced games as teams duck behind overturned barrels and underneath the gate of a pretend car wash.