In 1987, Louise Beem and Dorothy Carpenter were early-childhood-education specialists. Based on their combined experience—gained from teaching preschool, founding the College of DuPage's early-childhood-education program, and being grandmothers—the two friends felt that traditional methods of teaching youngsters were less than optimal at the time. Their brainchild, the DuPage Children's Museum, began that same year. The pair designed the museum's colorful exhibits to incorporate interactive and open-ended elements, which they believed more closely matched the way kids learn and naturally process information, a discovery they say has now been corroborated by findings in neuroscience research.
In that vein, the three-story museum engages young neurons with interactive art, math, and science-themed attractions. Giving little hands the chance to explore, the AWEsome Electricity exhibit bridges the gap between the electric-powered gadgets and lights families use every day to where all that nonbreakfast-based energy comes from. Kids learn how electricity gets from one place to another and what its basic units are while at play in the museum's signature hands-on spaces. Elsewhere, the Young Explorers exhibit is designed for children aged 2 and under, who develop math skills by learning concepts such as sorting and patterning and express their creativity by experimenting with color and light.
Odyssey Fun World's attractions aren't confined to its 45,000 square feet of indoor games and rides?they also sprawl across 11 acres in the fresh air. Inside, a ferris wheel, bumper cars, and a roller coaster host both kids and adults, and more than 250 arcade games and a laser-tag arena foster friendly competition. The indoor Gamers Lounge allows youngsters to practice their PS4 and XBox One skills, while kids up to 10 years old fling themselves into ball pits, slip down slides, or dispute the physics behind make-believe-ore extraction in tunnels at the four-story Exploration Adventure play structure.
Outside, at the Naperville location, the staff keeps the Kidz Adventure Park's inflatable bounce houses and slides properly puffed. At the Tinley Park location, they pretend to manicure the faux turfs of two 18-hole mini-golf courses, including one that's wheelchair accessible. Their bumper boats encourage friendly jostling, but the speedboats?limited to drivers aged 16 and older with a driver's license?are all about crossing the finish line first. As trips down the zipline peak adrenaline and appetites, Chipper's Cafe counters hunger with pizza, wings, and burgers.
Bowling is the great social equalizer—a common ground where grizzled undercover clowns, blue-collar English lords, LARPer librarians, big and tall lingerie models, hordes of hive-minded hipsters, and the other two social demographics that comprise America can unite in common cause and topple a gaggle of stuck-up, inanimate wooden pins. Brunswick has been a household name in this egalitarian pastime almost since the beginning, with a company history that dates back to the 19th century, providing classic American good times to all manner of patrons across the country. And with today's Groupon tying the room together, you'll get to play two games (up to a $10 value) in its hallowed halls wearing a pair of freshly disinfected bowling shoes (a $3.99 value).