Golf Etc. features a bevy of bogey-friendly products from brands such as Titleist, Ping, Bridgestone Golf, Adidas, Callaway, TaylorMade, and more. In addition to its armory of traditional fairway artillery, Golf Etc. also builds, repairs, re-grips, and re-shafts trusty clubs at its on-site workshop. Re-gripping is $3 per club, plus the price of grip, and can be completed the day the clubs are brought in. If your club handle is already gripped for success, you can opt for a one-hour video golf lesson ($80), which uses a digital coaching system known only as V-1 to give golfers a clearer understanding of their swing and teach them how to harness its inherent energy to jump-start a dead golf-cart battery. Golfers can also get their drivers fitted ($75) and find out which long-distance clubber is best for their game using the Swing Labs Digital Fitting System. Short-gamers can practice putts on a 280-square-foot indoor green that features authentic challenging breaks. Prices provided are from the Pearland store and may vary by location.
There's always a pot boiling somewhere at the Pearland Crawfish Festival. During the event, vendors bring in farm-raised crawfish from the Gulf Coast, cook it, and then serve it by the pound or turn it into sport through eating competitions. The celebration of cajun cuisine extends well beyond crawfish, too. Cooks here also fry alligator, ladle out gumbo, and stuff pistolettes—deep-fried french rolls—with a mix of spicy seafood, beef, cheese and other ingredients.
Yet the festival would still exist even without these edible elements. The grounds also encompass a carnival, complete with rides and more food, as well as two stages where musicians strum and blow the blues on one and zydeco, country, and rock on the other. There's even fun to be had for nonhumans in Splash Dogs, an activity where pups get to run off a ramp into a pool of water to cool down and try to out-cannonball one another.
Tank’s Paintball Park ensures safe battles for beginner and advanced gunsmiths with referees certified by the World Paintball Federation, safety briefings, netting around the fields, and thorough marker testing before each round. After snipers strap on protective gear, Tank's constantly evolving fields host play with frequent upgrades that generate new experiences for returning clientele and prevent debilitating battle flashbacks. A covered staging area accommodates more than 100 visitors between sessions with comfy chairs and benches as well as concessions and a snow cone stand for pregame or postgame energy boosts. Back at the headquarters, Tank’s pro shop stocks players' arsenals with paintball essentials such as goggles and vests that allow fearless ambushes and midbattle fashion shows.
At Paint Until You Faint, students are introduced to the diverse world of art creation with recreation firmly in mind. Artists bring a favorite beverage to class, and sip on it continually while a 1950s-style jukebox plays tunes in the background and a professional instructor guides them through recreating a painting step by step. Students of all skill levels are welcome to join for the camaraderie while forging their own image on the canvas.
Greek immigrant Louis Santikos founded his first movie theater in San Antonio in 1911, when silent moving pictures of train robberies and slapstick comedy were an exciting novelty. Today, the thriving regional theater empire continues the family tradition of dazzling audiences with attractions such as IMAX sensory journeys.
Santikos's expansive theaters house up to 19 screens of first-run cinematic entertainment at some locations. Equipped with popcorn and sodas, moviegoers can nervously munch and sip their way through every pulse-pounding car chase, tragic missed connection, or gripping montage of drying paint. Screenings in 3-D of select films are brought to life by the gloriously immersive illuminations of Xpand 3-D projectors.
Iron Cross Gymnastics equips children with the ability to safely leap and tumble through a variety of encouraging gymnastics classes and summer camps. Split by age level and gender, weekly gymnastics classes train youth to perform gravity-defying physical feats on tumbling mats and aboveground apparati without previous experience or flying carpets. Children ages 2 to 5 learn to follow direction and share during preschool classes, which focus on enhancing basic motor function and agility as students climb and roll through obstacle courses. For more advanced acrobatic maneuvers, 70-minute boys' and girls' recreational programs help kids ages 6 and up build strength and coordination with routines on trampolines and the tumble track. Girls hone balance and agility with special practice on the uneven bars and beam, and boys receive special instruction in the rings, parallel bars, and beard trimmer.