Since first teeing off in 1989, Fox Hollow Golf Club has hosted regular state championships and the 2008 sectional qualifying tournament for the U.S. Amateur Public Links Championship, showcasing the club's 27-hole layout characterized by challenging play and picturesque surroundings. The course sprawls throughout 200 acres of hardwood forest and windswept prairie and is often blanketed by lush bluegrass and natural flora. The original 18 stretches along the banks of the Crow River for much of its 6,713-yard length, affecting play on five holes. Occasionally, golfers are forced to carry shots over the river, as is the case on the par 3 third hole, where players must aim their tee shots at the island green and hope the ball doesn't run off the steep sides or get eaten by an amphibious caddy. With two greens and a split fairway, the par 4 17th can take on two distinct identities or three creepy alter egos. If the hole is placed on the left side of the green, players are best suited to hit a small fairway landing area and execute a long approach, but if it’s on the right, they must blast their tee shot over two bodies of water to reach the green.Prior to a round, players can make use of the Fox Hollow practice facility, where they'll find a full-length driving range, three putting greens, and a practice bunker.Course at a Glance:
At more than 35 current or soon to be open Sky Zone locations across the country, bouncers of all ages revel in gravity-defying flips and twists. Mammoth floor-to-wall trampolines cover the gyms, creating endless possibilities for bounding antics. Pits piled high with foam blocks allow for soft landings after springing from trampolines into sky-high aerobatic tumbles and tricks, whereas bouncy courts equipped with basketball hoops elicit soaring slam-dunk contests. Visitors also burn up to 1,000 calories per hour during trampoline-based SkyFitness classes that focus on the calisthenics and muscle-toning aerobics created by kangaroos. Other inventive activities on the courts include games of dodge ball. Each clean and safe facility provides excitement for the entire family and can also host birthdays and group celebrations.
Golfsmith's online and in-store storerooms house an almost endless list of golf gear for men, women, and children alike. Clubs, balls, and accessories from brands such as TaylorMade, MacGregor, and Callaway give players precise control over their game, and polos and long-sleeved shirts from Nike and Snake Eyes garb players in course-appropriate attire now that tuxedo T-shirts no longer qualify. Along with the extensive collection of equipment and golf bags, Golfsmith also carries GPS systems to give players a high-tech edge and tennis gear to help them overcome the bunkers’ tricky nets.
Nailing a job interview, taking a spiritual retreat, and heading out for a night with friends—these disparate activities all work to boost one’s Oola. Fun to say and satisfying to achieve, you attain Oola when several core factors of your life are thriving. Oola might mean that you’re feeling good about your fitness level, finances, career, faith, or relationship with your family, friends, and ant-farm residents. The folks at Oola hope to boost Oola levels nationwide by helping their clients map out their life’s goals and how they will go about achieving them. The service also boosts Oola quotients by introducing their members to cool businesses and offering discounts on services including massages, fitness, and mani-pedis.
Upon stepping off their boats, soldiers storm the beach and attempt to take over a foreign stretch of land. It's no mistake that this image might conjure up echoes of D-day—Special Forces Paintball's primary scenario reenacts the infamous Battle of Normandy. Real army trucks escort players to a central base camp before they ride boats to the beach, huddle in trenches, and defend their flag by laminating it atop multilevel bunkers. The facility's four wooded fields—spread out across 40 acres—accommodate players during 2-, 3-, or 4-hour private paintball, airsoft, and laser bouts or 5.5-hour walk-on games.