Spooky, undead monsters and lively tunes combine to create a jovial atmosphere inside Monster Mini Golf's 10,000-square-foot, glow-in-the-dark course. As players navigate the 18 mind-boggling holes, a DJ spins tunes to awaken tone-deaf monsters, occasionally doling out prizes to golfers for reasons ranging from "craziest hair" to "smoothest celebration after a hole in eight." And after a wacky session of putting, guests can flex their thumb muscles inside a decked-out video arcade lined with both classic and modern games.
The Give Me Five pass grants access to five of any of the following activities: Kimball Farm's 300-yard driving range, nine-hole pitch-and-putt course, and batting cages will help golfers and batters adjust squeaky swings, and the Animal Adventures exhibit allows guests to interact with reptiles while discussing current events with talking birds. Give Me Fivers can also perform kinetic-energy experiments using colorful balls on the Waterfall Run or Forbidden Mine miniature-golf courses before boarding a bumper boat to faithfully recreate Star Wars on melted ice. The pass may also be used to acquire a play card (a $6 value) from the Olde Sawmill Midway Arcade.
With iridescent miniature golf courses in malls throughout North America, Glowgolf adds elements of phosphorescent fun to shopping sessions. Courses contain sights such as light-defying blush corals, incandescent animals, and lush foliage reminiscent of the glowing trees on Neptune. Each pass is good for three 18-hole games, giving golfers ample opportunity to get familiar with each hole's obstacles. Equipment is available on the spot, so players won't have to carry around personal clubs or seek out a bioluminescent caddie.
A deep breath of fresh air awaits at Putts & More, where a green and tranquil setting fosters family-friendly recreation. Leafy bushes flourish around the runways of an 18-hole course where players focus on sinking tricky putts or casting a distracting shadow in their opponent's line of sight. Alongside the course, guests can peruse the farm stand—a joint effort between Putts & More and other community groups—to get locally grown flowers, fruits, and vegetables, or they can always nab hot dogs and candy at the snack bar.
Looking to put a new spin on a classic family activity, the minds behind Glowgolf decided to give the game a phosphorescent update. Incandescent courses place friends and family amid a tropical-fantasy golf world of neon orange, green, and violet surroundings. Players putt luminous orbs through vibrant treasure chests and glimmering windmills while negotiating tricky obstacles near walls portraying black-light-lit aquatic scenes. With more than 20 locations spread over 10 states, Glowgolf's fluorescent labyrinths challenge human players and traveling gnomes.
Donald Ross, America's first great golf course architect and designer of legendary loops such as Pinehurst No. 2 and Seminole Golf Club, had a way with the land. He seemed to be able to bend the earth to his will. Where lesser architects might have just laid down a bunch of green yoga mats, Ross punctuated the landscape with subtle, artful flourishes – such as crowned “turtle back” greens and deep bunkers – that were perfectly integrated into the landscape. These nuanced touches can be witnessed at Orchards Golf Club, a 1922 Ross creation. The famed designer splayed the 18-hole course across 160 acres of terrain marked by dense forest groves and an enduring mystique, attributes that earned the course hosting duties for the 2002 NCAA Women's Championship and 2004 USGA Women's Open Championship.
Course at a Glance: