With the sound of fast-approaching engines roaring in your ear, you jam your foot down even harder on the gas pedal and narrow your eyes at the upcoming left-hand turn, determined not to let up even for an instant. If you do, there’s a good chance that your new view will consist of your competition gloating triumphantly while they zip past you on the track. You may only be driving a GT-5 Sodikart, and not a tricked-out racecar, but you absolutely refuse to let any of the other adult or—gulp—junior drivers beat you.
Track 21 lets speed-demons careen around one of three indoor go-kart tracks at speeds of up to 40 mph as they try to edge past other karts, competing with fellow birthday partiers or coworkers to reach the finish line before it decides to become a finish wall. In case competition gets too fierce, the karts are surrounded by heavy nylon bumpers and rubber blocks designed to absorb impact from all sides.
Friendly rivalries continue on foot inside Area 21, a two-story laser-tag battleground beset with fog, obstacles, and space-age scenery. Sharpshooters zap each other's targets in pursuit of a grander mission, such as capturing the opposing base or stealing the enemy's supply of light, before matches end and scores are tallied on a stats sheet. Glowing decor also illuminates a jungle-themed nine-hole mini-golf course, where gorilla and lion statues bask in the black lights. Track 21’s arcade demands timing and button-smashing dexterity from gamers, and a track-side casino sets up rounds of blackjack, poker, and craps.
Whether by land, water, or skee-ball chute, Zuma Fun Center packs attractions that entertain family members of all ages. Siblings enjoy friendly competition while trading putts across mountain-adventure mini-golf courses lined with waterfall, or while trading paint around the corners of the outdoor go-kart track. The bumper-boat pool gives parents and kids the chance to ram repeatedly into one another in open waters, just like the pilgrims did when racing to discover America. The fun center's video arcade also draws guests inside to deposit tokens into air-hockey tables, redemption-ticket games, and a spread of classic and new game cabinets.
Shankz Black Light Miniature Golf has two locations that encompass 18 holes apiece, with each course set aglow in neon and covered with exotic creatures. As they travel through the indoor facilities, each putter must navigate around wrecked pirate ships, shoot between stubby dinosaur legs, and wrest their clubs from the mouths of tigers in what typically amounts to a 35- to 60-minute round of golf. To accentuate the course's glowing artwork and scenery, golfers can opt to put on a pair of 3-D glasses. Beyond the neon greens, Shankz also features the Balladium and Ballaster game rooms, in which competitors fire Nerf balls from air cannons at targets and at each other to score points and ward off encroaching Nerf army tanks.
Water streams from wooden aqueducts and cascades down rock formations as families putt through Colorado Canyon's two 18-hole mini-golf courses. After rounds, guests can visit the arcade to play skee ball, build their own stuffed animals, or mine for gemstones and fossils, then hit the snack bar for some Noble Roman's pizza.
Designed by famed course architects Arthur Hills and Mike Dasher, Sienna Plantation Golf Club's frequent elevation changes transform the flat landscape into rolling waves of green. These undulations are only the beginning of the challenges players face. On hole two, the narrow fairway and sand bunkers form a perfect storm of difficulty, forcing golfers to thread the needle or risk taking an unplanned trip to the beach. Elsewhere, flowing creeks wind around holes 16 and 17, where the promise of a rewarding score tempts players to take precise shots close to the water's edge. Live oaks and mature cedar elms along the fairways provide both scenic views of nature's beauty and ample shade for treating caddies to a picnic lunch.
Course at a Glance:
When course architect Roy Case designed the 36 holes that would become Wildcat Golf Club, he drew inspiration from two distinct styles by laying traditional Scottish links-style holes over the undulating Texas Hill Country topography. Players encounter lots of tall grasses but few trees as they eventually reach 100-foot elevations, where they?ll catch glimpses of Houston?s skyline, Reliant Stadium, and the Galleria. The Club is divided into two 18-hole courses?the Highlands Course and the Lakes Course?each blanketed in TifSport Bermuda grass fairways and TifEagle Bermuda putting surfaces so smooth that golfers have reported reaching into the cup and pulling out a single red rose instead of their golf ball.
Though situated next to one another, each course bears its own unique set of challenges. Deep ravines and strategically placed bunkers befuddle players on the Highlands Course, while the Lakes Course lives up to its name with water as its defining characteristic. A series of lakes comes into play on seven holes, nowhere more dramatically than on the twelfth hole, a unique par 5 configuration whose tee box, two fairway sections, and green are separated by intersecting water hazards, which double as watering holes for thirsty golf carts.
Highland Course at a Glance: * 18-hole, par 72 course * Total length of 6,954 yards from the back tees * Course rating of 73.6 from the back tees * Course slope of 138 from the back tees * Five sets of tees per hole
Lakes Course at a Glance: * 18-hole, par 72 course * Total length of 7,016 yards from the back tees * Course rating of 73.2 from the back tees * Course slope of 135 from the back tees * Five sets of tees per hole