Great Escape Delaware

Fun or Leisure
700 Capitol Trail, Newark, DE 19711 700 Capitol Trail, Newark Directions
+13022941039
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96% of 323 customers recommended

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250
135 Tips
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Report | 4 months ago
Great Fun!
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Report | 4 months ago
It was fun and challenging, we just didn't know what sequence to go by.
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Report | 4 months ago
Bought as a gift for my husband. We rounded up a group of guy friends for a dudes night, and they reviewed the website for Great Escape Delaware getting very excited for the Shaken Not Stirred room. When they got there, my husband described the room as “disheveled” with low quality props. He thought the puzzles were only “fair” also. We’ve done escape rooms before, and this was a disappointment.
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Report | 4 months ago
Had a fantastic time with my friends! The staff was friendly and we were able to escape the room with 10mins to spare! I strongly recommend visiting this place.
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Report | 5 months ago
Went with friends and had a great time. We escaped with about a minute and a half left.... Everyone contributed and said they would absolutely go again! Highly recommend!
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Report | 6 months ago
Great experiences every time!
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Report | 7 months ago
Great time! It was interesting to see how everyone in our group worked in a timely matter to get a lot of the clues. Just came up short on time. Hopefully next time!
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Report | 7 months ago
Overall a great experience!
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Report | 8 months ago
Amazing experience!
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Report | 9 months ago
Although we didn’t escape the experience was wonderful. The staff there is great.
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From Our Editors

While plenty of escape rooms immerse you in a cinematic-like experience, Great Escape Delaware gives you a chance to play around in your favorite movies. Their games springboard off beloved books and films, creating the escape-room equivalent of fan fiction starring you and a few friends. Read on to get a feel for what role you'd like to play:

  • DaVinci's Revenge: It looks like you and your team of globetrotting cryptologists have finally met your match. Upon investigating a curious murder at The Louvre, things take a turn when the gallery doors mysteriously slam shut. To make matters worse, the killer has just sent you a text to let you know that he'll be back in no less than 60 minutes to give you a real what for.

  • Shaken Not Stirred: As part of a group of special ops, you and your team arrive at a safe house with a directive to thwart a dangerous terrorist threat. The team soon realizes they are trapped in the house by an evil syndicate called "The Establishment" and they have also planted a bomb. The group must find the secret backdoor to escape to safety.

  • A Wizard’s Journey: After years of using your powers to rescue people from the perils of evil, you return home on vacation to find a message from your most dangerous enemy — he is holding your best friends hostage at your old school. Your group must find a way to get there and save them within one hour or they will be turned into evil minions.

  • Walkers: Your group has banded together in the fallout of the zombie apocalypse and is now on the run when you come across a sign for a sanctuary. Once arriving, it turns out to be a trap set by another gang of survivors who have resorted to cannibalism, and you are put in cages. While locked up, zombies begin to attack the site and you are given a chance to escape, but only one hour to figure out how to do so before your captors return or the zombies break in.

  • A Galaxy Far Away: As part of a team of rebels dispatched to Moon City above the planet of Valpar, your mission is to locate the severed hand of a famous space knight that was lost in a fight with the evil emperor. According to the latest intel, the hand is in the clutches of a dangerous bounty hunter with plans to sell it to the highest bidder who will use its DNA to create a formidable army. After calling in a bomb threat, the hunter temporarily leaves the lair and your team has 60 minutes to find the hand and leave before the hunter realizes it was a hoax and returns.

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Great Escape Delaware

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