What You'll Get
Before laser tag, most high-tech entertainment consisted of playing chess against a computer and chucking a victorious computer into a bog. Play nice with technology with this Groupon.
$29 for a Laser-Tag Outing ($59.59 Value)
- Eight games of laser tag (a $43 value)
- A large pizza (an $11.99 value)
- One pitcher of soda (a $4.60 value)
Laser-tag games must be used in one visit and may be used by multiple people.
The Fine Print
Promotional value expires Aug 31, 2013. Amount paid never expires. Limit 3 per person. Subject to availability. Must be 7 or older. Must be at least 48" tall. Games may be shared among people. Must use promotional value in 1 visit. Tax not included. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services.
About Laser Tag of Metairie
Laser Tag of Metairie’s family-friendly laser-tag sessions thrust players 46 inches and taller, into similar faux combat, peppered with flashing lights and thumping music. They host a cafe and kitchen serving ice cream, drinks, pizza, and wings for guests to fuel and recharge.
When players don their vests, squeeze the handle of their glowing pistol, and enter Laser Tag of Metairie’s neon-lit arena for the first time, one thing is clear: this place does not take laser tag lightly. Capable of hosting up to 44 players at once, the multi-level, futuristic battlefield sets combatants loose among ramps, tight corners, and shadowy corridors ideal for ambushing adversaries or learning to knit in the dark. Each game lasts seven minutes, and the arena’s officials keep a quick pace, making sure when one battle ends, another will soon begin.
The clatter of skee-ball machines drifts from the center’s arcade, mingling with strings of notes from Guitar Hero and sounds from other games. Each machine is equipped with a swipe-card system that tracks players’ credits electronically so they no longer have to measure their self-worth by how many tokens are in their pockets. In addition, guests can test their steering skills in the Spin Zone, a bumper-car area with one quite literal twist: there are two zones on the track that will send cars into a tailspin if drivers attempt to pass over them or park on them to exchange insurance information.