All reviews are from people who have redeemed deals with this merchant.
Reviewed October 18, 2014
Reviewed December 5, 2012
Reviewed October 29, 2012
What You'll Get
Children’s songs use rhyme and repetition to teach new concepts, from the animal vocabulary in “Old McDonald” to the complex economic theory of “One Potato, Two Potato.” Sing along and learn with this Groupon.
Choose from Three Options
- $19 for Volumes 1–5 of the Little Genius Favorite Children’s Songs CD series (a $49 value)
- $19 for Volumes 6–10 of the Little Genius Favorite Children’s Songs CD series (a $49 value)
- $29 for all 10 volumes of the Little Genius Favorite Children’s Songs CD series (a $99 value)<p>
This 10-CD collection has 200 beloved children’s songs, including “Apples and Bananas,” “I’m a Little Teapot,” and “The Wheels on the Bus.” The variety of songs suits many moods, from bouncy dance tunes to calming lullabies. Together, the tunes aim to teach kids listening comprehension and vocab with linguistic tricks such as rhyme, repetition, and the subtextual threat of more chores. <p>
The Fine Print
Promotional value expires Sep 1, 2012. Amount paid never expires. Limit 2 per person. Limit 2 per order. Valid only for option purchased. Suggested for Ages 0-8. Shipping included. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services.
About Little Genius
Little Genius helps parents raise well-rounded, brainy tots with award-winning CDs, movies, and toys, utilizing play patterns and the power of music to nurture and stimulate growing minds. DVDs for infants juxtapose the tunes of Mozart's brain-activating symphonies with bright, baby-friendly images, and animated characters teach toddlers vocabulary, animal sounds, counting, and dance moves. The CD sets mash-up music to build vocabularies, boost listening comprehension, and inspire tots to jump, dance, and wiggle until they collapse into a much-welcomed nap. Toys such as a musical vacuum or shape stacker inspire hours of kinetic activity, whereas a camera, cell phone, and cash register inspire imaginative games of house.