All reviews are from people who have redeemed deals with this merchant.
· Reviewed November 13, 2016
Reviewed August 14, 2016
Reviewed August 3, 2016
What You'll Get
After purchasing this deal, you will need to visit the website listed on your Groupon voucher to complete redemption.
- $21 for registration for one to “Still Hungry,” the sequel to “Trapped in a Room with a Zombie” ($28 value)
- $40 for registration for two to “Still Hungry,” the sequel to “Trapped in a Room with a Zombie” ($56 value)
- $72 for registration for four to “Still Hungry,” the sequel to “Trapped in a Room with a Zombie” ($112 value)
For one hour, up to 12 participants are trapped in a room with a hungry, yet hilarious zombie, trying to consume all human brains. Together, the adventurers must untangle puzzles and gather clues hidden throughout the room to find the one key that grants them freedom. Every five minutes, the zombie’s chains grow longer, so show-goers must act fast to avoid contracting the virus. Will you escape…or be eaten? Participants under age 14 must be accompanied by a paying adult.
The Fine Print
Promotional value expires Sep 1, 2016. Amount paid never expires. Limit 1 per person, may buy 1 additional as a gift. Valid only for option purchased. Online registration required. Extra $1.04 processing fee required upon registration. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services.
About Room Escape Adventures
The Room Escape Adventures series are part reality game show, part real-life video game, and part immersive suspense theater. Each starts with an ingeniously locked room laced with hidden clues and an actor in character whose function is to get the adrenaline in the room flowing faster as participants work against the clock to find the key and escape. Along the way, they'll have to combine their brainpower to answer riddles, open safes, and search the room for hidden compartments.
Room Escape Adventures is an interactive theater experience that functions as a team-building activity, as the staff analyzes each group’s communication skills by the end of the session. The session could also be attended for date night, as an outing with family or friends, or for a birthday party. The activities aren't meant to scare, but do pack adrenaline, laughter, and fun into 60 minutes of team building.