All reviews are from people who have redeemed deals with this merchant.
What You'll Get
Choose from Three Options
- $56 for all-day paintball admission, equipment rental, and 200 paintballs for four people ($165 value)
- $61.50 for all-day paintball admission, equipment rental, and 500 paintballs for six people ($260 value)
- $103 for all-day paintball admission, equipment rental, and 1,000 paintballs for 12 people ($485 value)
The Fine Print
Promotional value expires 120 days after purchase. Amount paid never expires. No Outside Paint Allowed. Must sign waiver. Younger than 17 must be accompanied by guardian. Reservation required. Limit 1 per person, may buy 1 additional as gift(s). Valid only for option purchased. May be repurchased every 90 days. Must be 10 or older. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services.
About Southern Maryland Paintball
Teams of recreational combatants assemble in tactical formations across the fields at Southern Maryland Paintball, using obstacles and fortifications to their advantage as they engage enemies in fast-paced matches. Six fields with three distinct styles present diverse battlegrounds—from the wooden partitions that dot the open space at the Castle field to the menagerie of inflated obstacles and out-of-work parade floats that populate the Airball field. Players that excel in stealthy maneuvers will thrive at the Village field, where tiny huts obscure ambushers approaching from multiple angles. Each match is regulated by an experienced referee who shouts down those who shirk the rules. Southern Maryland Paintball keeps its fields mired in a barrage of colorful ballistics year-round, and also offers nighttime play on lighted fields on the weekends.
Away from the frenetic pace of organized matches, guests can soothe itchy trigger fingers and practice their marksmanship at the paintball-shooting range. Southern Maryland Paintball also encompasses a mini-golf course for those who prefer to compete in a game where their only enemies are subtle slopes and territorial windmills.