Groups use problem-solving skills to escape from a locked room, which is made to look like anything from a cockpit to a nuclear shuttle
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What You'll Get
- Room-escape game: You and your group may join other players to solve puzzles and escape the room.
- Available rooms: Code Back Slash, Nuclear Shuttle
The Fine Print
Promotional value expires 120 days after purchase. Amount paid never expires. Reservation required, same day reservations accepted. Online booking required. Customer may be placed in room with mixed company unless entire room is booked. Please arrive 15 minutes early to reserved time. Valid for any room on any available day. Subject to availability. Limit 1 per person, may buy 1 additional as gift(s). Not valid with other offers or promotions. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services.
About Escape Rooms HQ
The setup is simple. A group of friends, family members, or co-workers are locked inside a room. They have 60 minutes to escape, and the clock is ticking. Inside the room are a series of props, puzzles, and clues—each leading the crew closer to freedom. It's a task that requires strategy, problem-solving skills, and the willingness to combine minds and put the "you" in "team." Plus, the scenarios devised by the game makers at Escape Rooms HQ make being held captive just as fun as escaping. Read on to learn about a few of those adventures:
- Code/Back Slash: A suspected cyberterrorist known as RedEagle has been taken into custody. During interrogation, the hacker reveals he's compiling a virus and, while intel is sketchy, the virus may be uploaded into the systems of the New York Stock Exchange. Your investigation team has 60 minutes to search the hacker's NYC apartment and find and disable his server before the virus makes it online. Success rate: 25%.
- Nuclear Shuttle: You're on the second-shift crew of the Orbital Military Defensive Initiative's upcoming live test. Aboard a modified cargo train carrying a top-secret nuclear device, your mission is simple: prepare the device's systems for a live test of a nuclear space weapon. Simple until someone, or something, accesses and activates the device, and it's 60 minutes until launch procedure is complete. Only an hour to save countless lives? You got this! Success rate: 30%.