Participants join forces and use their skills, wit, and talents in order to solve mind-boggling puzzle in under sixty minutes
All reviews are from people who have redeemed deals with this merchant.
What You'll Get
- Available rooms:
- End Run
- Country Club Heist
- Corporation of D.O.O.M.
- Age restrictions: must be 7 or older; all participants under the age of 18 must have a waiver signed by a parent or adult chaperone
- Average length of game: 60 minutes
The Fine Print
Promotional value expires 120 days after purchase. Amount paid never expires. Re-scheduling policy of 24 hours applies. All services must be redeemed during a single visit by same customer, pair, or group. Online reservation required. Subject to availability. Limit 2 per person, may buy 2 additional as gift(s). 24-hour cancellation notice required. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services.
About Escape Rooms HQ
You and a group of friends are stuck in a room with only 60 minutes to escape. As the clock ticks down, you must work together to unveil hidden clues, solve challenging puzzles, and find a way out. Read on to see what types of rooms await you at Escape Rooms HQ:
End Run: The multinational energy conglomerate ENDRUN operates as one of the most corrupt companies in the nation. Your team of freelance journalists has a chance to infiltrate their offices and expose them for their misdeeds—if you can find proof before the staff returns from their team-building event.
Country Club Heist: The world’s most aerodynamic golf ball has been removed from its vault at the PGA headquarters for a showing at a Dallas Country Club. Your team of thieves has arranged the perfect plan to steal it, but you can only hack the security system for so long before your chance to grab the ball is gone.
Corporation of D.O.O.M.: You and a team of fellow interns have just been hired to work at the head offices of D.O.O.M. But something seems fishy about the place. For starters, this company has a freakishly weird obsession with Egyptian artifacts. After a brief orientation video, you're told to wait in the lobby. Discovering what seems off about the company might be the key to saving all of your lives.