All reviews are from people who have redeemed deals with this merchant.
What You'll Get
- Escape Room for Two Players - Catch 22, The Merge Game
- Escape Room for Four Players - Catch 22, The Merge Game
About Code to Escape
The four escape-room scenarios at Code To Escape could not be more different. In “Ghost of Tituba”, participants won’t be able to leave the witch hut until they find the missing items needed for her mysterious potion. Teams playing the “Cookery - who’s in dinner” game are challenged to find out all the secret ingredients of the master cook, while those who chose the “Catch 22, The Merge” game, have 1 hour to find a pass card to exit the room.
The Fine Print
Promotional value expires 120 days after purchase. Amount paid never expires. May be repurchased every 90 days. Limit 2 per person, may buy 2 additional as gifts. If members of the party are under 16, they must be accompanied by someone age 18 or up. Merchant's standard cancellation policy applies (any fees not to exceed voucher price). Minimum 4 players for game to be played. Valid only for the Catch 22, The Merge game. Online reservation required. Games are available until 8 p.m. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services.