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Admission for Two, Four, or Six or One Private Room Rental to Great Room Escape - Chicago (Up to 38% Off)

Great Room Escape - Chicago
4.5

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Work with up to 11 other people to solve puzzles, decipher riddles, and escape a locked room before time runs out

After purchasing this deal, you will need to visit the website listed on your voucher to complete redemption.

Choose from Four Options

  • $56 for admission for two ($79.9 value)
  • $102 for admission for four ($159.8 value)
  • $138 for admission for six ($239.7 value)
  • $276 for a private room rental for up to 12 ($480 value)

Need To Know Info

Promotional value expires 120 days after purchase. Amount paid never expires. Limit 1 per person, may buy 3 additional as gifts. Limit 1 per reservation. Must be 11 or older. Online reservation required. $2.50 Processing fee and applicable taxes per person due at checkout. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services. Learn about Strike-Through Pricing and Savings

About Great Room Escape - Chicago

In the Great Room Escape, up to 12 participants enter a locked room with one objective: to get out. Participants have 60 minutes to solve clues and riddles that will unlock the tools necessary to open the door. As the clock ticks down, the Great Room Escape tests each patron's ability to keep cool under pressure and their Sherlock-style problem solving. Here's a few of the adventures players can jump right into at its Chicago location:

  • Zombie Room: It's not just you and your fellow players who enter this room. You'll also be joined by a chained zombie. In 60 minutes, the zombie will be set loose, so you'll have to work fast to get out.
  • Houdini: Though a life-long skeptic of spiritualism, Houdini told his wife, Bess, that if ghosts existed, he'd contact her from beyond the grave. But in order to truly test this theory, Bess needs your help to find the final piece of this supernatural puzzle.
  • Terminal: After boarding a subway car, you and your friends find yourself on a runaway train that crashes into an abandoned station. But as you explore the station, you start to wonder: is there a larger conspiracy at work here?
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