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Escape-Room Game for Two, Four, or Up to Eight at The Ultimate Escape Rooms (Up to 54% Off)

The Ultimate Escape Rooms
4.6

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Sara
138 days ago
Had a great time! Our family if 4 was able to escape in time.

Amenities

ParkingParking

Friends work together as a team to escape a room by solving puzzles as part of a teamwork adventure

After purchasing this deal, you will need to visit the website listed on your Groupon voucher to complete redemption.

Choice of:

  • Escape-room game for two
  • Escape-room game for four
  • Private escape-room game for up to eight

Available only for the following rooms:

We’re All Mad Here - a game where the lines between reality and fantasy are blurred

The Attic - solve a mystery in your family’s old attic before you’re forced to face some horrible truths about your family

Need To Know Info

Promotional value expires 90 days after purchase. Amount paid never expires. Limit 1 per person, may buy 2 additional as gifts. Online reservations required; subject to availability. Please arrive 15 minutes prior to scheduled booking. Not valid for ''The Wizard's Lair'' or ''Adrift'' rooms. Must use promotional value in 1 visit. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services. Learn about Strike-Through Pricing and Savings

About The Ultimate Escape Rooms

Sixty minutes are all that separate you and your friends from glory at The Ultimate Escape Rooms. Sound simple? It's not, thanks to the challenging puzzles and brain-twisting riddles that populate each of the company's immersive room-escape game scenarios.

  • The Wizard's Lair: What do you do when you find yourself trapped in the headquarters of a powerful wizard? If you said "use his own magic against him in order to escape," you're on the right track, but beware: one wrong spell, and you'll find yourself locked in this nefarious study for the rest of eternity.
  • We Are All Mad Here: We all know that talking animals, suddenly shrinking rooms, and mushrooms filled with magical spells aren't real... but what if they were? You can find out in this room, which challenges you to journey beyond the looking-glass and return to tell the tale. Can you keep your sanity in the process?
  • The Attic: Your childhood home always made you feel safe and sound. Well, except for the attic, which always creeped you (and your parents) out. Now, as an adult, you've gone up there to see what all the fuss was about. When the door seems to lock from the outside, can you escape with your life, and the secrets your family tried so hard to keep hidden?
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