Interactive escape room experiences lock 10 participants in a room to solve challenges such as helping a CIA agent recover his memory
All reviews are from people who have redeemed deals with this merchant.
What You'll Get
- Interactive Escape Room Experience for Two
- Interactive Escape Room Experience for Four
- Interactive Escape Room Experience for Eight
The Fine Print
Promotional value expires 120 days after purchase. Amount paid never expires. Online reservation required. Credit card required at booking. An additional $2.75 for processing and taxes per ticket will be charged at checkout. Limit 1 per person, may buy 1 additional as gift(s). May be repurchased every 30 days. Must use promotional value in 1 visit(s). Subject to availability. Merchant is solely responsible to purchasers for the care and quality of the advertised goods and services.
About Trapped Columbus
When most people need to find their way out of a place, they get directions on their smartphone. Those stuck at Trapped Columbus need to use the old-fashioned method—their brains.
Sans cell phones, groups of 10 must navigate their way out of a locked room, which they do by tracking down clues and solving a series of puzzles. With only 60 minutes to escape from one of the three rooms, it's challenging; Trapped Columbus warns that participants can expect to be successful only 20%–30% of the time.