Kids bounce inside a truck, giggling and showing no signs of settling down. At Bounce USA, youthful antics aren't suppressed. Instead kids are encouraged to burn off extra energy and nurture their imaginations. Ten inflatables, such as the truck or a basketball court, house tunnels, slides, and air-filled obstacle courses. Kids aged 2 and younger even have a giant inflatable all to themselves, replete with a ball pit and oversized blown-up blocks. To get the most out of the facility, parents can choose from four party packages, which include an attendant to serve cake and pour soft drinks as well as organize games of inflatable Twister, Pin the Tail on the Donkey, and Pin the Apology Letter on the Donkey's Front Door.
Eight bags. Two platforms. Two six-inch holes. One distinctly American game. The origins of cornhole are shrouded in mystery. Some say it derives from a German game, while others claim it is a descendant of a similar sport played by Native Americans. But one thing is certain?it's serious business. That's why the American Cornhole Organization was formed in 2005. By setting the rules, establishing annual tournaments and competitions, and firmly banning the practice of using trained birds to dunk bags, these referees have codified the sport and elevate it to a professional level.
A seasoned purveyor of outdoor sporting equipment, River Sports Outfitters' adventure experts put gear to work on indoor climbing walls and local kayaking excursions. Rock-top scramblers suit up in provided harness and shoes at the climbing gym, lined with vertical slopes that impersonate cliff faces with gritty-textured walls, rocks in many shapes and sizes, and animatronic dancing mountain goats. Climbers of all skill levels can strengthen and stretch muscles on ascents up the tall rope-climbing wall, or free-climb on the shorter bouldering walls, which lose the rope and vertical ascent in favor of low routes that challenge spidery-men to master specific maneuvers and grips.
Packard’s Games and Movies fuels friendly competition and hours of virtual entertainment with an eclectic abundance of gently used media. Gamers can fire up current consoles with a collection of used games, such as Halo 3 ($9.99) and Fable II ($7.99), which carry the ghosts of past triumphs to challenge their new owners. Those yearning for pixels of the past can dive into a rich selection of retro games ($2.99+) for vintage systems including Sega Genesis and Super Nintendo Entertainment System. Guide virtual superheroes as they jump across flames and elude persistent tax collectors with controllers for the Playstation 2 ($9.99+), Super Nintendo ($9.99+) or the Nintendo 64 ($12.99–$19.99). Stacks of previewed DVDs ($4.99) and Blu-rays ($8.99+) provide ample fodder for future movie nights. Each store has a slightly different selection, so call ahead for specific inquiries or simply browse through the cartridge- and disc-packed aisles in person.
The Zone gets hearts racing, blood pumping, and faces beaming with fun and challenging fitness programs for kids and adults. Offspring can work toward their dream of joining the circus during cheer and tumbling classes, where students meet weekly to explore acrobatic moves in a thrilling, controlled environment ($60/month, $60 enrollment fee). Once school's out, The Zone kids' summer camp treats rambunctious ankle-biters from kindergarten through 8th grade to 11 hours a day of sports, tumbling, and dance ($110/week, $60 enrollment fee, summer contract required). The camp provides a nearly endless array of activities, including weekly field trips and study time with certified teachers, to ensure little ones' brain muscles don't erode into Xbox-playing jelly over the long summer.