A climber slowly ascends a steep rockface, supporting all his weight on the smallest of footholds. Ignoring the heights, he searches for another place to grasp, finding purchase on an oval stone. His final step to the top rewards him with the thrilling satisfaction of beating the beastly incline and views of children running across the floor.
Carabiner's Indoor Climbing rock gym, one of the tallest in New England, brings the sport of rock scaling to urban residents. Walls that range from 15- to 65-feet tall grant visitors of all skill levels climbing routes that strengthen muscles, improve body awareness, and serve as a training ground for the NYPD?s Spider-Man division.
Certified climbers start visitors on their paths to climbing autonomy with personal belay classes that cover basics and safety tips. The gyms also offer a full-schedule of fitness classes, including yoga, Pilates, Zumba, pole dancing, martial arts, and family fitness classes.
Colorful knobs and grips jut out from City Climb's angular white walls, guiding climbers of all experience levels along routes designed by USAC-certified setters. These vertical treks are made safe by ropes, which are looped into climbers' harnesses and held below by belayers. No harness is necessary to clamber along the curves of a bouldering cave, however?or while army crawling the entire length of the floor. Students can bring their own equipment or rent climbing shoes, harnesses, and chalk bags at the gym.
Each of the 200-plus attractions at WeeZee - The Science of Play! has been scientifically proven to enhance cognitive, social and physical development in children. Here, kids aged 0 to 12 are free to explore more than 18,000 square feet of adventures and experiences designed to spark all of their senses. In the Groove Grove, they can listen to music and jam on instruments; in the Rain Room, they can feel what it's like to be caught in a storm or on a playdate with a sad cartoon character. No matter what stations they visit, children always have the guidance of WeeZee's sensory coaches, who are hired for their expertise in fitness, music, art, food, and new media activities.
At The Adventure Park at Long Island, small platforms hang at various levels among the branches and boughs, connected by bridges and ziplines. Guests navigate up into the canopy and then soar back down, experiencing fantastic speeds coupled with stunning aerial views. To ensure all visitors have ample time to enjoy their experience, course start times are staggered throughout the day. This keeps the treetop traffic at a minimum, ensuring minimal wait times and no outbursts from squirrels with road rage.
Cables, wood, and rope snake throughout 5 acres of woodlands behind the Discovery Museum, forming the bridges, ropes, and ziplines that carry visitors on roaming wilderness adventures over the forest floor. The Adventure Park at the Discovery Museum challenges visitors as young as 7 years old with color-coded trails through the treetops, each ranging in difficulty from beginner to advanced. Adventurers discover their own routes between platforms, and each path presents a different challenge, which prompts climbers to balance on ropes or sneak past owls? nests without waking them. Visitors must scale these courses before soaring down ziplines through wispy branches and dappled sunlight. Though the courses are designed to challenge minds and bodies, guides keep adventurers safe with a double-connected system of locked harnesses. Course designers Outdoor Venture Group eschew motors and electricity to stay environmentally friendly, and designed their course around trees to give each enough space to grow its own treehouse.